Showing posts with label Video Game. Show all posts
Showing posts with label Video Game. Show all posts

Friday, October 21, 2011

Spacewar – First Shooting Game


The first shooting game was created by three students from MIT on a DEC PDP-1 mini-computer in 1961.  Those students included Martin Graetz, Stephen Russell, and Wayne Wiitanen.  The game was called "Spacewar."  This early game was not a video game, because it did not use a video display, the PDP-1 computer used a vector display system.

Spacewar consisted of two spaceships which shot at each other.  To bring some sense of reality to the game, the students made a special background which simulated a real constellation.  The students also wanted to add some complexity to Spacewar, so they added a new element to the game, the gravity star; which attracts the spaceship(s.)  This star is usually called sun.

Later, Stephen Russell admitted that the best thing about Spacewar was that the game has set an example for numerous arcade game developers of future, this early game inspired them in the creation of their own games.

The interesting thing is that the game of Martin Graetz, Stephen Russell, and Wayne Wiitanen was used as a test on new PDP-1 systems, because there was not any other program which allowed DEC technicians to do a complete check of all aspects of the system except Spacewar.

Friday, September 2, 2011

Arcade Games in 20th Century: Part 3 - Arcades vs. Simulators

The rise of video game technologies did not only improve video arcade games; the exaggerated use of realistic elements led to the appearance of a totally new game genre, simulator games (sim games.)


From the moment that simulators appeared, their popularity began to rise rapidly and the interest in arcades began to fall.  This resulted in decreasing sales in the video arcade game industry.  Simulators definitely had benefits in terms of video game technologies much more than arcades.  They became popular thanks to their atmosphere and realism.

Obviously, it was not the best of times for video arcade games, however, this game genre did not disappear.  Why so, you might ask, after all the main characteristics of arcades are:
  • low reality imitation
  • low planning of the levels
  • low planning of the task issues
In terms of the first point of view, these characteristics leave no chances for the genre.  Arcades do however have one benefit that allows them to exist along with simulator games, the simple game play.  Simplicity is both the advantage and disadvantage of video arcade games.

Wednesday, August 10, 2011

Arcade Games in 20th Century: Part 2 - Evolution of Arcades

The appearance of arcades took place during the interwar period.  That was the time when the coin operated machines were developed.  However, not everyone was able to use arcade games; the person had to be in a certain age range.  In addition, only certain categories of people were allowed to use arcade games.

Then the video game technologies started to improve arcades with electronic features.  This led to the improvement of automatic gaming tools.  Modifications in there structure resulted in the simplification and enrichment of game play.

After some more time had passed, modifications have been moved from external area of arcade games to internal, the games themselves started to be improved.  This improvement led to more realistic imitations in games.

In the late 1970s-1980s, arcade games became an industrial environment based on electronic work.  This period of time is also known as the golden age of video arcade games.

Sunday, August 7, 2011

Best of Arcades in 1990-x

Fortunately after the "Great Video Game Crash of 1983,'' one of the greatest and most popular games of all time, Super Mario Bros. came out on the much-loved console that is the NES.

The Arcade Industry tried hard to improve its financial wounds during the middle and the end of 1980's.  To tell the truth, some went out quite decently with such games as Atari's Gauntlet, and Marble Madness. However, some went out, not so well, such as Capcom's Final Fight and Capcom's Street Fighter.

Nevertheless, another great change happened in 1991, when you began to hear about games like Street Fighter II.  One of the most Capcom's most famous genre games got numerous gamers back into the Arcades.  They also had the incredibly praised game, Alien Vs. Predator: The Dungeons & Dragons brawler series as well as many others.

At the time when other companies like Konami "were most definitely not slouches," as they delivered classic titles like TMNT, X-Men and The Simpson's, games like Mortal Kombat came about as well.  (Together with different racing games & shorter titles.)