Saturday, March 12, 2011

Experiments of Arcade Game Developers

At the end of 70-ies – 80-ies arcade game developers were experimenting with new hardware. For example, they were creating video arcade games with non-video technology such as vector displays. Vector displays, unlike the raster displays, produced crisp lines.

Some of these arcade games gained a big popularity. Among them are created by Atari in 1980 Battlezone and Tempest and 1983’s Star Wars, also from Atari.

But vector technology fell out of favor with arcade game companies. This happened because the vector displays are very expensive in repairing.

In order to provide games with movie-quality animation, arcade game developers were also experimented with laserdisc players. The very first video arcade game that used this technology is Dragon's Lair. It was released in 1983. The whole process of creation of this game took three years.

The release of Dragon's Lair was true sensation. But, in result, the popularity of the genre was dwindled. The reasons for this were the following:

  • these arcade games were fairly linear;
  • they depended less on reflexes than on memorizing sequences of moves.

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